![]() You’d think it would make the game top-heavy, unfun or irritating - but it actually has the opposite effect. Timing this right - and using it to offset enemy projectiles, interrupt enemy speed boosts and mess up enemy team setups - adds another level of lite strategy to a game already steeped in low-key chaos. If you and your team are in sync, you can activate a Team Ultimate that brushes past other racers, lasts longer and makes you even quicker. These quick boosts are basically the karting version of popping an Invincibility TV in the classic Sonic games: they make you (relatively) hard to slow down, ping enemy racers you bypass away from you and give you about five seconds of boost to boot. To add another chaotic element into the mix, you can activate Ultimates once you’ve skidded, boosted and raced enough to fill a gauge attached to your player icon. This constantly shifting dynamic means you don’t get the same kind of rubber-banding that you get in Mario Kart or Crash, and things revolve around a much more erratic (and fun!) core experience. Or you may simply just hit Circle/B/A (depending on your platform) in order to gift your current weapon or boost to an ally that’s more in need. You may also have to make diversions from your ideal line in order to rescue allies that have been knocked by enemy weapons, bringing them back up to your speed. Having to stay in the same path as your allies so you can catch their tailwind and be granted speed boosts means that maybe you don’t always stick to the inner track to get the best line - the boost outweighs your position. It’s this focus on cooperative play that really sets Team Sonic Racing apart from its contemporaries. The headline focus of this game is the big focus on teamwork: every track, every mechanic and every iota of creativity has been tooled towards making sure you play this game with your teammates in mind. No, Team Sonic Racing revs a different kind of engine… and the result is a kart racing game that stands out from the pack and offers something unlike anything else on the market right now.Īnd that’s exactly what Sega’s latest needs to survive in a world where Crash Team Racing Refueled is idling its engine and Mario Kart runs rampant on the Switch. Here, Sega and Sumo Digital has realised it’s never going to pip Nintendo to the post if it tries to do exactly the same thing. We think that could change with Team Sonic Racing, though. ![]() Sonic and Mario’s chequered relationship has met on the tracks before: Sonic R, Sonic & Sega All-Stars Racing and Sonic & All-Stars Racing Transformed have all gone up against the Mushroom Kingdom’s finest, but none of the Blue Blur’s previous outings have had the longevity (or commercial appeal) of their rivals. Mario Kart has held onto the throne for years - for decades! - and has almost effortlessly fought off all comers with accessible gameplay, a surprisingly deep meta and a universe that lends itself to all the happy nonsense that makes kart racers so fun. In the world of kart racing, there is only one true king. Team Sonic Racing: Why this Mario Kart rival could be the next best thing in kart racing (Image: SEGA) ![]()
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